It's Friday afternoon, my SAS code is making my head hurt... time for a QUIZ
I Am A: Chaotic Good Elf Mage Cleric
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Find out What D&D Character Are You?, courtesy of
NeppyMan (e-mail)
I didn't get a deity to serve. And these are the short results - neutral good came a close second :)
I Am A: Chaotic Good Elf Mage Cleric
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Find out What D&D Character Are You?, courtesy of
I didn't get a deity to serve. And these are the short results - neutral good came a close second :)
no subject
Date: 2004-01-19 03:34 pm (UTC)Soul, huh? Well, in that case I'll let you in our little secret: we actually only hunt rice. It's a very absurd, Pythonesque sort of exercise...
Also, there's very little danger of getting gored by a stalk of rice ;)
no subject
Date: 2004-01-20 06:36 am (UTC)That's not entirely true. In most places there is quite little danger, though still possible, but if you get too near a few places someone might call up a mighty wind strong enough to impale you with rice stalks, or other grains like wheat. Really barley is the worse, you can never pull all of it out and it has a tendecy to ferment in you bloodstream.
no subject
Date: 2004-01-20 12:36 pm (UTC)*boggle*
no subject
Date: 2004-01-20 01:42 pm (UTC)Don't boggle too hard. You might crack your brain. Of course that's sometimes fun, but if you start hearing a ripping sound you might want to stop....